DEVELOPMENT LOG

News

Patch notes, development behind-the-scenes and design decisions — written in the first person, because there's only one person.

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À LA UNE Quarry map
BEHIND THE SCENESMAY 21 2026

Rebuilding the "Quarry" map from scratch

The first version didn't work in play. Here's what I learned taking it apart piece by piece.

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Debug tool
BEHIND THE SCENESMAR 28 2026

The homemade tool that saves me hours

A trajectory visualiser I hacked together to debug ballistics. Small but vital.